Domus Romae Aeternae
Tonight Ted, Christina, and I sat down with new recruits Andrew and Teisha to do cell creation for our short-run game of Covenant. I was surprised by how long it took, but looking back, it’s a lot like a pitch session for PTA with more details to flesh out. There’s a lot of front-loading in this game, so we had lots of things to figure out. I found it interesting that we were able to set up the nature of conspiracy relatively easily, but the creation of individual characters and the specific situation took us a long time. It does appear to be a nice tight package, however, with the game’s Conventions and Motifs clearly reflected in the PCs and their situations. I’ve got a lot of good material to work with, and we’re all clearly on the same page, so we’ll see how it plays out next week.